Simple move the reticle until it the light centres on it. Then it will tell you that a shard has been discovered. The number of the shards that can be discovered by that specific ocularum is shown at the top. After finding all the shards, exit the telescope-like screen. New markers will be shown on your map with the newly discovered shards’ locations.

From the camp where you first entered the Hinterlands, head southwest to find a house where the Widow Maura waits inside. Speak to the NPC, then look on the map to find Dwarfson’s Pass. To the east of that area are a small group of Templars. Kill them, then loot their bodies to find the ring and the note you need to begin the “Templars to the West” quest. Since you’re going to be underleveled for some main quests, you might have a hard time fighting enemies or surviving battles. I highly recommend that you craft equipment from the schematics that you found in your previous Nightmare difficulty playthrough .

At this point, you’re on the right track, meaning you should go up the cliffs. When you see a fortified wall looming ahead, you’ve arrived at Redcliffe Road. There will be a Fade Rift in front of the gate if it’s your first time visiting the village. why does the handle of a saucepan get hot when it is on the stove Just have one or both in your part and you should then have an option to have one or both of them speak to Tanner. This requires having the proper party members present to recruit her, otherwise you only have a choice of saying Nothing.

There is a little bit of a twist in the story of the Azerothian dragon. It is possible that the dragon-thing has been using the Azerothian dragon as a tool to get revenge against the creator of the Azerothian dragon. There is more to this story though so we will just have to wait to see what becomes of it. Enchanter Ellendra – Complete “My Lover’s Phylactery” and either have Vivienne in the party, the Arcane perk, or be a mage to recruit her.

Below are the locations of all the fires and Winter Shards in the Old Temple. Unlock the “Deft Hands, Fine Tools” Inquisition perk and go to the Redcliffe Village. Unlock the locked door shown on the map below using a rogue. Equipping items that generate Guard on enemy hit is one of the best way to improve your survivability on Nightmare difficulty. DPS archers specialise in Archery, Sabotage, and Tempest ability trees. “Poisoned Weapons”, “Flask of Fire”, and “Flask of Lightning” abilities should be set as preferred abilities.

Mages – After you beat the quest In Hushed Whispers, you will be given the choice to take them prisoner and force them to work for you or make them your allies. Letting them be free did garner some disapproval from most of my followers. If you don’t pick the Mages you will need to wait until later in the game to recruit Dorian. Lady Vivienne – Get the “Ghislain Estate” quest in Val Royeaux and go to the world map and head to the estate. After a bit of talking Lady Vivienne will talk to you one on one.

Once the conversation finishes you can have her and her Mages join your cause. Sky Watcher – You will meet a Skyguard at one of the Rifts in the area. Talk to him about a few things and he will help you fight the demons that come out of the rift.

Go there, talk to her and use either of the following options to recruit her. Can only be recruited when you arrive in Val Royeaux for the first time. When you first arrive in Val Royeaux during “The Threat Remains” main quest, a cutscene will occur with the inquisitor, Chantry, and Lord Seeker Lucius. After the cutscene ends, you can find her on the left side of the platform where the cutscene happens. Simply talk to her and accept her help and she will become an agent. Deferring to Cassandra will net you her approval (+Cassandra), but it is not necessary to recruit Belle.

You need a mage with a high damage staff with cold damage. It helps to have “Energy Barrage” ability with “Energy Bombardment” upgrade as well. Turn the trial on and travel to the Dusklight campsite. Give the “Hold Position” command to you party members. Enter the cave-like tunnel with the mage and as soon as you exit, stop. Make sure that party members are far away and holding position.